/*
 * Albareth - an action roleplaying game.
 * Copyright (C) 2008 Jens Anuth
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 *   02110-1301, USA.
 * 
 * $Id: Tile.java 35 2008-05-05 14:16:37Z jens464 $
*/
package albareth.frontend;


public class Tile
{
    private int _x;
    private int _y;
    private Tileset _tileset;
    private String _radarColor;

    Tile(int x, int y, Tileset tileset)
    {
        _x = x;
        _y = y;
        _tileset = tileset;
    }

    Tile(int x, int y, Tileset tileset, String radarcol)
    {
        this(x, y, tileset);
        _radarColor = radarcol;
    }
    

    
    public int getX() {
        return _x;
    }
    
    public int getY() {
        return _y;
    }
    
    public Tileset getTileset() {
        return _tileset;
    }
    
    public String getRadarColor() {
        return _radarColor;
    }

    

}
